Saturday, 9 June 2012

This year's self portrait

As I had done two self portraits over the last two years, I thought I would make it a regular thing. So here is my portrait for 2012 done in CS5. I didn't take as many progress shots as my previous attempts, just got carried away with painting.

Also I know have an online portfolio of my work that can be seen here:  portfolio

Wednesday, 16 May 2012

I've returned... again

I know, I know. You have all been wandering where I’ve been…..

Well Mr/Mrs one off reader by chance. I’ve been working on my final project for my University course. Everything related to that can be found on a separate blog that I believe you can find by clicking on my profile thingy.

I’ve been on blogger 3 years now and I still have no chuffing idea what I’m doing on it. I had some free time and thought I would post to the blog and customise it a bit. 5 minutes later and only a change in colour I realised I don’t give a poop about how this blog looks, it’s about what goes on it.

 Well that was what I told myself after realising I had no idea what I was doing and decided to give up before I somehow broke the entire system knowing my luck.

Anyway I looked at this blog and remembered that I never posted finished renders of the vehicle project or the rooftop project so I’ll start where I left off. Kinda anyway I’m still tweaking the rooftop project and by tweaking I mean not finished to a level that I’m happy with.

So here are a couple renders of my how my vehicle project turned out.


Brief: 9,000 tris limit, 2x 1024 texture sheet – diffuse, spec, normal map

This Is the 2nd vehicle I have ever made. I’m pleased with how it turned out but frustrated by the low tris limit.

I should be posting a lot more often now (I say this every post) as I’m now finished on my course and have time for smaller, quicker projects.

I’ve started a new self portrait that I will post progress of like my portraits before. 

Friday, 9 December 2011

Vehicle Project

University Project to produce a vehichle 9,000 tris or below. I've chosen to make a Datsun 240z. Using reference from my dad's 240z, who is a bit of legend in car club.

Currently unwrapping the model. I will of course upload the finished textured model later.

I'll also post up some progress shots of my rooftop in the next couple of days as it's been a while.

Couple of Speedpaints

The speedpaints were set by a random sentence generator. The first sentence was "An armoured fish breaks down" and the second "A wrecked tripod hypnotises".

They are meant to be a bit of fun, so sorry if you don't share my sense of humour :)
Both were around 90 minutes to do.

Wednesday, 9 November 2011

Level Progress

Had some trouble with my computer this week, so i'm around 3days behind i recon. Here are some screen shots of my level progression in the past week.

Wednesday, 2 November 2011

Assets are complete!

I have finished all my assets for the interactive areas in my level. They have also been unwrapped, so all that is left is to make the few assets for the surrounding buildings.

Screenshots below of how my asset list is now looking and some of the assets that have been created.